Yesterday we played our first game of Grimdark Future rules from One Page Rules. These are a slimmed down and cleaner Warhammer 40k alternative and got our old armies out of the boxes.
As this was our first game we played using only the basic rules and a 'standard' 2000 point game. 2000 GDF points is a somewhat smaller game than 2000 40k points.
The armies we used were my 40k Steel Legion Imperial Guards, using the Human Defence Force GDF list, and my club-mate Matt's Black Legion Chaos Marines, using the Havoc Brothers GDF list.
The lack of 'to wound' rolls seemed to speed things up quite a bit but things weren't quite as brutal as expected.
Combat seemed a little more attritional than 40k, with fewer immediate deaths. I liked this as my guardsmen got to stay on the table for more than a turn after getting out of the trucks.
Vehicles have morale too, which means they can rout rather than having to be destroyed. This lead to an odd situation where a full transport vehicle was routed but left it's passengers behind. We weren't sure if we played that right. Maybe they should have come back on as reserves.
The HDF were victorious this time, mainly due to some amazingly bad dice rolls by the Chuckle Havoc Brothers. We had a fun game and will try another one before long.
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