Wednesday, 18 September 2024

Another vein in the mythical underworld

Here's another rich seam of OSR material my mining of the old school blogs has turned up.  I suppose I should sort all of these links and ideas into a structured and coherent guide at some point.

Hack & Slash goes into the Quantum Ogre and why Illusionism is bad. The Alexandrian explains what Abused Gamer Syndrome is and how to fix it. 

The Blorb principles @idiomdottning.org are for prepping old school adventures.  

Then @SpiderQueenGaming, Ed, has some OSR wisdom here:

And some more practical advice here:

Pacing tips and tricks part one and part two 

Finishing off with 8 Lessons from running a successful sandbox.


This is an interesting addition that came up on Reddit.  A list of geographic features used in the lord of the rings and their meanings.  Very handy for sandbox place naming.  The OP says they are doing one for man made features as well.

I also found this interesting blog.  This very detailed and analytical review of the The Black Wyrm of Brandonsford adventure is helpful for when designing your own adventures, or just improving published ones. 

Sunday, 1 September 2024

Depthcrawls

This is an interesting idea.  A procedural generation process for making an RPG adventure.   You roll dice for cues and it gets stranger and more dangerous the deeper you get.

Random dungeon generation isn't really new but this version ups the game a bit and originates from Emmy 'Cavegirl' Allen's Gardens of Ynn,  Justin Alexander does a good job explaining the concepts here and here.

Justin also reviews Gardens of Ynn, and Cavegirl's other module, the Stygian library, here.

Here are some other similar projects:

The Vast in the dark - the original version is here and the expanded version here and here.

Downcrawl - is available here with more information here and news of a 2E version here.

A Rasp of Sand - an interesting take where multi-generational groups try to return a crown to vengeful sea-god, see here with a QuestingBeast review here.